Water Veil

Prevents burns.

Magnet Pull

Prevents steel opponents from fleeing or switching out.

Soundproof

Protects against sound-based moves.

Rain Dish

Heals for 1/16 max HP after each turn during rain.

Sand Stream

Summons a sandstorm that lasts indefinitely upon entering battle.

Pressure

Increases the PP cost of moves targetting the Pokémon by one.

Thick Fat

Halves damage from Fire and Ice moves.

Early Bird

Makes sleep pass twice as quickly.

Flame Body

Has a 30% chance of burning attacking Pokémon on contact.

Run Away

Ensures success fleeing from wild battles.

Keen Eye

Prevents accuracy from being lowered.

Hyper Cutter

Prevents Attack from being lowered by other Pokémon.

Pickup

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Truant

Skips every second turn.

Hustle

Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Cute Charm

Has a 30% chance of infatuating attacking Pokémon on contact.

Plus

Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.

Minus

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Forecast

Changes Castform's type and form to match the weather.

Sticky Hold

Prevents a held item from being removed by other Pokémon.