Water Veil
Prevents burns.
Magnet Pull
Prevents steel opponents from fleeing or switching out.
Soundproof
Protects against sound-based moves.
Rain Dish
Heals for 1/16 max HP after each turn during rain.
Sand Stream
Summons a sandstorm that lasts indefinitely upon entering battle.
Pressure
Increases the PP cost of moves targetting the Pokémon by one.
Thick Fat
Halves damage from Fire and Ice moves.
Early Bird
Makes sleep pass twice as quickly.
Flame Body
Has a 30% chance of burning attacking Pokémon on contact.
Run Away
Ensures success fleeing from wild battles.
Keen Eye
Prevents accuracy from being lowered.
Hyper Cutter
Prevents Attack from being lowered by other Pokémon.
Pickup
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Truant
Skips every second turn.
Hustle
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Cute Charm
Has a 30% chance of infatuating attacking Pokémon on contact.
Plus
Increases Special Attack to 1.5× when a friendly Pokémon has plus or minus.
Minus
Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.
Forecast
Changes Castform's type and form to match the weather.
Sticky Hold
Prevents a held item from being removed by other Pokémon.